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Hannah Flattinger

3D Animation Major Targeting Internship Opportunities

My name is Hannah Flattinger and I am a graphic designer from Salzburg (Austria), currently studying towards a master‘s degree in 3D animation at the Salzburg University of Applied Sciences.


Creating art isn‘t just a way of living, to me it is sharing a part of yourself and your world view with others and encouraging them to do the same. It doesn‘t matter to me if it is creating an illustration, taking a photograph, designing a logo or just putting some brushstrokes on a blank canvas - as long as I can leave with something made by my hands, I will always strive for the best. Nevertheless, there‘s always something to learn and in the last few months I have been focusing on my skills as an illustrator so I would love to be able to continue this path, wherever it might lead me. Right now I am looking for an internship that lasts three to six months, where I can bring my ideas to life and show what I am capable of.


Core Skills


Photoshop, Procreate

InDesign, Illustrator

Autodesk Maya, Zbrush

Adobe After Effects, Premiere

Unreal Engine

Understanding Sarcasm

- Key Skills -


Top Softwares:

Personal Skills:


Illustrations, Sketching, Graphic Design, 3D Modelling

Adobe Photoshop, Adobe InDesign, Adobe Illustrator, Autodesk Maya, ZBrush

Passionate, Focused, Patient, Optimistic

Windows and Mac OS

- Education & Credentials -

Salzburg University of Applied Sciences (MultiMediaArt) - Salzburg

Studying towards a Master‘s Degree in 3D Animation (Expected Graduation: June 2020 / Current GPA: 3.8)


Completed Courses:

— Game Studies & Game Design — Aesthetics & Visual Studies — Project Manegement — Concept Art & Visual Development — Culture & Media Theory — Presentationskills — Animation Fundamentals — Producing — Concept Development — Character & Effects — 3D Animation — Concept Production — Cinematic Tools — Media History & Analysis: Animation — Photography — Game Art — Digital Visual Effects — Compositing


Higher Federal Technical College of Graphics and Communicationdesign - Innsbruck

High School Diploma, Graphic Design, 2015

- Project Highlights & Workshops -

• Participated in a 2 Day Game Design workshop by David Kennedy (Game Director at Ubisoft Annecy)

• Selected for the art director role on the student animation short film „The Grenselhätel Monster“ (2019)

• Designed the logo for „Saltcastle Studios“, a new indie game company based in Salzburg

• Part of the Ludecat event (indie game decathlon in Salzburg), organization and responsible for social media

• Responsible for the social multimedia account for Salzburg University of Applied Sciences since 2019 

• Illustrated twelve book covers for Limbus publishing company ( for instance„Toko“ by Erwin Uhrmann & „Von der Kunst, Dinge zu sehen“ by John Burroughs)

- Computer Programm Skills -

Adobe Photoshop, Adobe InDesign, Adobe Illustrator, Adobe After Effects, Adobe Premiere Pro,

Adobe Lightroom, ProCreate, Autodesk Maya, ZBrush, Unreal Engine, Unity

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